October 15, 2026

SILENT HILL: Townfall delivers haunting psychological horror at its very best with UE5

Discover how UE5 tools including Lumen, Nanite, and MetaHuman helped Screen Burn Interactive craft complex, beautifully rendered scenes and compelling characters for chilling, slow-burn survival horror SILENT HILL: Townfall.
October 13, 2026

Fuse Games uses UE5 to make a fast and authentic Star Wars™ racing game

Star Wars: Galactic Racer™ blends high-speed racing with a roguelite twist. Discover how Fuse Games used Unreal Engine 5’s Lumen, Nanite, and World Partition to create striking visuals that do justice to the game’s innovative gameplay and worldbuilding.
October 1, 2026

Gears of War: E-Day sees a return to dark, survival-horror roots with UE5

With the latest major main-series installment of Gears of War about to drop, we caught up with The Coalition to find out how UE5 helped recapture the desperate “destroyed beauty” aesthetic of the original games—while evolving gameplay, animation, and more.
September 21, 2026

TT Games brings Gotham City to life in LEGO Batman: Legacy of the Dark Knight

We caught up with TT Games to find out how UE5 features such as World Partition, the Gameplay Ability System, and more helped them fulfill their vision for an open world Gotham City in LEGO Batman: Legacy of the Dark Knight.
September 2, 2026

Here’s why Rebel Wolves chose UE5 to power its ambitious, large scale, open world RPG The Blood of Dawnwalker

We connected with the Warsaw-based developer to learn more about its debut project and to sink our teeth into the reasons Unreal Engine 5 was chosen.
August 25, 2026

'Star Wars Zero Company': Bit Reactor crafts a galaxy of tactical possibilities with UE5

We caught up with Bit Reactor's Technical Director, Ryan McFall, to find out why Unreal Engine 5 was chosen for the studio's debut project and which UE5 features stood out to the team most during development.
July 30, 2026

Halo: Campaign Evolved brings the legendary franchise into a new era with UE5

Discover how UE5 brings high-definition visuals, refined controls, and updated cinematics to Halo: Campaign Evolved, a faithful yet modernized remake of the legendary Halo: Combat Evolved campaign.
A menacing leviathan looms behind two divers in ‘Subnautica 2’.
July 15, 2026

Diving into the depths of Epic Online Services for Subnautica 2

Subnautica 2 plunges players into a new ocean world with fresh creatures and co-op. Discover how Unknown Worlds evolved a solitary survival hit into a shared experience—and explore the tech powering cross-platform play.
June 23, 2026

Lords of the Fallen II takes the dark fantasy action RPG sequel to new heights with UE5

Discover how CI Games used UE5 to craft the highly-anticipated Lords of the Fallen II—a dark fantasy action RPG featuring high-energy, soulslike combat that challenges players to explore a vast, war-torn kingdom crumbling from within.
May 28, 2026

Built with UE5, NBA THE RUN looks to bring back the golden age of basketball video games

We got next with Play by Play Studios to learn all about their use of UE5 during development of the stylized, fast-paced online 3v3 street basketball game ‘NBA THE RUN’. Check it out.
May 6, 2026

Oceanhorn 3 charts a course for RPG success with UE5

Discover how UE5 put wind in the sails of Oceanhorn 3, empowering the small indie team at Cornfox & Brothers to deliver a swashbuckling cinematic RPG across iPhone, iPad, Mac, and Apple TV.
April 27, 2026

Crafting the urban open world of NTE: Neverness to Everness with UE5 across PC, PlayStation 5, and mobile

Find out how Hotta Studio is leveraging Unreal Engine to craft a stylized, surrealist modern urban aesthetic that brings the open world metropolis of Hethereau to life in NTE: Neverness to Everness.
April 23, 2026

Invincible VS™ brings its brutal brand of fighting to life using Unreal Engine 5

Discover how Quarter Up used Unreal Engine 5 to deliver visceral combos, special abilities, and ultimate finishers—all at 60 fps—for 3v3 tag fighting game Invincible VS™.
April 17, 2026

How AdHoc used Unreal Engine to deliver 2025’s narrative-driven hit Dispatch

Read how remote-first indie studio AdHoc turned a fallen superhero’s office job into Dispatch—a breakout narrative comedy built in Unreal Engine—selling over one million copies in 10 days and showing how small teams can push episodic storytelling forward.
April 16, 2026

Mixtape: Making the magic of nostalgia come alive in Unreal Engine 5

Discover how indie studio Beethoven & Dinosaur crafted Mixtape—a nostalgic, music-infused story of friendship—and how UE5 gave them access to many crucial technologies they wouldn’t have had time to build themselves otherwise as a small team.
April 14, 2026

Crafted by hand, Out of Words melds traditional art with modern tech using UE5

Find out how 40 Danish indie devs handcrafted Out of Words, a heartfelt co-op adventure built in UE5—blending stop motion, physics-defying puzzles, and player-driven communication using Nanite, Lumen, Blueprints, and more.
April 13, 2026

Timberline’s Beastro serves up a flavorful twist on a variety of genres with UE5

Explore how Timberline’s 13-person indie team crafted Beastro, a “crunchy cozy” UE5-powered adventure that blends deckbuilding, cooking, and puppet-theater battles in a delicious game packed with bold visuals and quirky charm.
March 31, 2026

A stealthy octopus takes center stage in the cinematic 2.5D platformer Darwin’s Paradox!

We talk with ZDT’s team of gaming, animation, and VFX veterans about the role key Unreal Engine features played in developing their ink-credible debut title, Darwin’s Paradox!
March 17, 2026

Built with UE5, DarkSwarm aims to deliver visceral combat and memorable multiplayer moments

We spoke to Bitfire Games’ CEO and Co-Founder Hans Oxmond to learn more about the ambitious co-op, tactical objective-based extraction shooter DarkSwarm. Watch the video here.
March 3, 2026

Embark Studios build the award-winning ARC Raiders with Unreal Engine

Discover how Embark Studios leveraged Unreal Engine to craft the expansive open world and gameplay of ARC Raiders, while Epic Online Services including voice chat and anti-cheat helped the team with backend services.
February 24, 2026

Taking a zero-nonsense approach to game development: why Liquid Swords chose UE5 for Samson

Born from a back-to-basics vision, Stockholm’s Liquid Swords—led by Just Cause creator Christofer Sundberg—is building Samson, a gritty open-world action game with no fluff. Here’s why the team chose Unreal Engine 5 to power it.
February 19, 2026

Real-time storytelling: Unreal Engine brings fast iteration to complex shots on Sinners

Discover how Unreal Engine was used on Academy Award-nominated Sinners to plan demanding sequences, including a one-take choreographed musical centerpiece and a large-scale train arrival, enabling creative and technical decisions to be made ahead of time.