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DMGHandler - Damage System Component V2 (Blueprint Support)

Klian - Code Plugins - Jul 23, 2019

[C++] Simple Damage Handler based on Damage, DamageType, BoneName, Actors and Controllers to Ignore and much more!

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

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