Spotlight
Sony and Pixomondo launch VP Academy for Virtual Art Departments in Japan
Virtual production (VP) is on the rise in Japan. To cater for the growing need for VP specialists, Sony and Pixomondo have launched a new school to provide skills training for a new generation of Virtual Art Department artists. Find out more.News
Free Epic learning content for March: Gameplay, materials, and more
There’s plenty to get excited about in this month’s drop of free Unreal Engine learning content. Explore a selection of online courses that cover gameplay development, materials, character animation, and much more.Spotlight
Taking archviz from Twinmotion to UEFN (via Unreal Engine)
With the ability to explore architectural designs in games like Fortnite, an exciting new frontier has opened up for archviz. Find out how it’s now easier than ever to take a design from Twinmotion to UE5 and into UEFN.Community
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Free Unreal Engine courses: animating MetaHumans, god rays, PCG tools, and more
Check out this month’s free Unreal Engine learning content and learn skills in everything from MetaHuman animation and procedural content generation to VR game development and visual effects.Community
Interview
Sci-fi and fantasy worlds collide in UE5-powered co-op adventure Split Fiction
Discover how Hazelight developed the concept for their mind-bendingly creative co-op adventure Split Fiction, and why access to Unreal Engine’s source code was key to delivering on the game’s multitudinous array of gameplay experiences.Spotlight
Check out the world's largest automotive simulation center, powered by Unreal Engine
BMW Group’s futuristic Driving Simulation Centre features test drivers in real cars navigating high-fidelity virtual worlds inside giant pods. Find out how UE5 brings the photorealism critical for producing valid test results.Spotlight
UE5 to deploy directly into Qualcomm’s Snapdragon automotive platforms for best-in-class HMIs
For the first time ever, Unreal Engine is being directly deployed into Qualcomm’s Snapdragon automotive platforms, enabling automakers to deliver immersive HMI user experiences that are customizable and scalable. Find out more.Community
Unreal Fest 2025 is coming to a city near you!
Once again this year, Unreal Fest will take place in multiple locations around the world, from Indonesia and Asia to Europe and the US. Check out the preliminary locations, dates, and times here.Spotlight
UE5-powered lighting helps showcase Notre Dame’s glorious restoration
After a devastating fire, five years of hard work saw Paris’ iconic Notre Dame cathedral restored to her former glory. To showcase the incredible reconstruction, Antoine Bourgouin helped produce spectacular projection-mapped lighting designed in UE5.Interview
GungHo Online Entertainment America switches to Unreal Engine for future projects
GungHo Online Entertainment America, a subsidiary of the Japanese developer known for action-puzzle franchise Puzzle & Dragons, has moved its game development pipeline to Unreal Engine. Find out what drove it to make the switch.News
Changes coming to Epic MegaGrants Submissions in 2025
Want to apply for an Epic MegaGrant this year? Don’t miss this important change regarding the submission window. Read on to ensure you have all your bases covered when it comes to applying for an EpicMegaGrant.Community
Interview
Unreal Engine powers Marvel Rivals to create a new multiverse of Marvel Heroes
We speak to NetEase Games about its groundbreaking collaboration with Marvel Entertainment and its use of UE5 to craft stunning visuals, rich gameplay mechanics, and an authentically realized Marvel universe.Tech Blog
Game engines and shader stuttering: Unreal Engine's solution to the problem
Take a deep dive into Pipeline State Object (PSO) precaching and find out how this innovative technique has evolved since its introduction in UE 5.2 to the point that it now prevents most kinds of shader compilation stutters.Tech Blog
Bringing Unreal Engine on macOS up to feature parity with Windows—progress report
Today, we’re excited to share a comprehensive update on the state of Unreal Engine running on macOS devices. Our goal is to achieve feature parity with Windows and provide a cohesive experience for users across all platforms. Find out how we’re doing.