New online learning courses available for editor fundamentals, Twinmotion, and more

By Melissa Robinson |
July 9, 2020
If you want to learn how to develop and ship multi-platform games or create beautiful photorealistic visualizations and cinematic experiences, you’ve come to the right place.

We now have over 70 courses on Unreal Online Learning and we’re adding new courses to our library every month.

Check out this month’s newest courses below!

Unreal Editor Fundamentals - Actors and Blueprints

Learn the key workflows used to select and modify Actors, and how Level Blueprints can be leveraged to drive Actor properties. You’ll also learn how a Level Blueprint can drive properties and values of Actors to craft experiences within Unreal Engine. 

Using Twinmotion 2020 and the ARCHICAD Direct Link

In this course, you’ll get started with Twinmotion 2020 and learn how to synchronize data from ARCHICAD to Twinmotion in one click. By the end of the course, you’ll be able to use Twinmotion and the ARCHICAD Direct Link confidently and understand the visualization workflow between the two applications, complemented with best practice techniques for data transfer.

Landscape Essential Concepts 

In "Landscape Essential Concepts," author Joel Bradley gets you up and running quickly with the Terrain tools inside Unreal Engine, explaining how to create outdoor environments for visualization and games. You'll learn how to create a base terrain and then sculpt it using various brushes. You will see what each brush option does and how they affect the sculpting of the terrain.

Using Magic Leap in Unreal Engine

Discover how to showcase your designs in Magic Leap using Unreal Engine. Alex Coulombe, co-founder and creative director of Agile Lens: Immersive Design, covers setting up the Magic Leap SDK in Unreal Engine, importing a Revit model using the Datasmith plugin, and teaches how to manipulate the model with your head, hands, and motion controller in an augmented reality environment.

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