In this course, Luis Cataldi will teach you the key workflows used to select and modify Actors. You’ll also learn how a Level Blueprint can drive properties and values of Actors to craft experiences within Unreal Engine.
You will learn how to:
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- Utilize various methods to select, modify, and transform actors within the Unreal Engine viewport
- Locate the level Blueprint and be able to identify the differences between it and other actor class Blueprints
- Create a small minigame using Blueprint code.