Dive Head First into the Wacky World of Iguanabee’s Headsnatchers

Iguanabee takes inspiration from the craziest of Japanese game shows to create this over-the-top party game. Don’t lose your head!

The Future Group and The Weather Channel Create Lightning and Tornadoes with Unreal Engine

Getting close to bad weather can be dangerous, but mixed reality makes it safe and even informative. Find out how The Future Group and The Weather Channel are changing the landscape of broadcast TV.

How NEP Leveraged Unreal Engine to Deliver Standout Live Broadcast Events For the Winter Olympics, Formula 1

Over the past two years, NEP has built a dedicated Unreal Engine team to service growing client demands for real time graphics in broadcast scenarios.

Platforming, Puzzles and Stealth Take Center Stage in PLANET ALPHA

Adrian Lazar, the creator of PLANET ALPHA, credits an Unreal Dev Grant for jump starting his studio from a part-time passion project to a full-time dream.
 

Unreal Engine Powers VR Interviews with the Teenage Mutant Ninja Turtles at Comic-Con 2018

Find out how users stepped inside the world of the Teenage Mutant Ninja Turtles to conduct a live interview with the cast of ‘Rise of the Teenage Mutant Ninja Turtles’ in virtual reality.

Holospark’s Earthfall Brings Innovation to the Co-op Shooter Genre

Seattle-based indie developer Holospark brings the Pacific Northwest to life in its four-player co-op shooter, Earthfall.

Unreal Engine Drives Monster Puppet for The Mill and Monster.com

Award-winning studio The Mill needed to produce several animation spots featuring a large, furry creature, and they needed to do it fast. With an ingenious rig and Unreal Engine, they delivered everything Monster.com wanted, and more.

Drive Studio Uses Unreal to Score Big for FOX Sports’ 2018 FIFA World Cup Broadcast

Drive Studio leveraged the power of Unreal Engine to design the environment, interstitials, and information graphics to power FOX Sports coverage of the 2018 FIFA World Cup.

Exploring a Unique Approach to Story and Gameplay in Daedalic’s ‘State of Mind’

We catch up with the game’s author to find out more about this narrative-driven experience that leverages Unreal Engine 4 to tackle the topic of Transhumanism.

Bloodstained: Ritual of the Night Aims to Stand Out from Castlevania in a Big Way

What started as a modest Kickstarter campaign burgeoned into one of the crowdfunding platform’s greatest successes. We chat with Koji Igarashi

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The Internal Struggle of Good vs Evil Takes Center Stage in DONTNOD’s Vampyr

Using the power of Unreal Engine 4, DONTNOD breathes life into 1918 London where the line between what’s right and what’s wrong has never been blurrier. 

Sky Noon - Reimagining The Wild West Into a First Person Action Brawler

New Zealand-based indie dev team and Unreal Dev Grant recipient Lunar Rooster details the reiteration design process that led to their unique first person "knockout" shooter.

Futuristic Cold War Virtual Reality Comes Alive in Vertical Robot’s Red Matter

The Cold War may be a distant memory for some, but Vertical Robot revives the once hot topic in the dystopian sci-fi VR title, Red Matter.

Darwin Project Challenges Players to Survive in an Icy Post-Apocalyptic Battle Royale

Canadian indie developer Scavengers invites you to the Great White Northern Rockies as they use the tools in Unreal Engine 4 to create a battle royale experience like you’ve never seen.

Following the Trace of Alien Civilization in Relic Seeker: Hypogeum

We explore Relic Seeker: Hypogeum - a VR game developed by the three-artist team at Massive Wheel in Korea.

Epic Games Educational Spotlight - Gnomon School of Visual Effects, Games + Animation

For over twenty years, Gnomon has educated many of the world’s best digital artists and the Games curriculum combines Gnomon’s one-of-a-kind core digital production education with an emphasis on game art, design, and tools.

Iron Galaxy Brings its Fighting Game Expertise to the Fantasy World of Extinction

It’s kill or be killed as Iron Galaxy bestows its wealth of experience in tight controls and fast-moving action to the ogre-toppling action of Extinction.

The Clock is Ticking in The Occupation by White Paper Games

You’ve got four hours, no more, no less, and what you do with it is up to you. The Occupation uses time to its advantage as it guides players on an intriguing political adventure.

Nickelodeon’s SlimeZone Multi-Player VR Experience Comes to IMAX Centers

Built in Unreal Engine by the talented team at the Nickelodeon Entertainment Lab, SlimeZone lets up to six players select from a range of Nickelodeon character avatars, play games, watch cartoons, create art and slime their friends.

Guns, Gold, and Glory in the Caverns of Deep Rock Galactic

Dwarves in space may not be an entirely new concept, but you’ve never seen them quite like this.