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VR IK Body Plugin is meant to evaluate body state based on VR headset and motion controllers positions and apply it to Skeletal Mesh. It supports spine rotation, crouch and leaning. The plugin is mainly designed for player's body representation in multiplayer games.
Current version: 1.0.7. See update notes in support thread!
Number of Blueprints: 0
Number of C++ Classes: 2
Network Replicated: Yes
Supported Development Platforms: SteamVR
Supported Target Build Platforms: SteamVR
Example Projects: Old: 4.16-4.17