Smoke & Flash Grenades

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Easy to use replicated smoke and flash grenades. Perfect for multiplayer shooter.

  • Supported Target Platforms
  • Supported Engine Versions


Add smoke and flashbang grenades to your game! To throw grenades you just need to add ThrowingGrenadesComponent to your Character blueprint and that’s it! There is also I_Blindable interface you should implement to make your Character able to be blinded. There are bunch of possibilities to customize appearance of smoke and flash bang effect. Multiplayer support provides a possibility to easily integrate this system into your multiplayer shooter and have cool grenades in your game!

Smoke particle system can be used either with GPU or CPU sprites. Flashbang grenades effect depends on character gaze direction, distance to the grenade and obstacles between character and grenade.

Please feel free to contact me if you need any information:

Technical Details



  • Multiplayer support
  • Customizable appearance
  • Smoke particles can use either CPU or GPU sprite.
  • Flashbang grenade effect depends on distance, gaze direction and obstacles.
  • Scene capture flashbang effect
  • Smoke particles collision


  • Number of Blueprints: 6
  • Number of Structures & Enums & Interfaces: 4
  • Network Replicated: Yes [dedicated server is not supported yet]

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