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Json Operate

DT - Code Plugins - Apr 3, 2023

Json Operate Deserialize Serialize And Load Save File

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Json数据的分析和读写操作,可以从Json字符串或本地Json文件中解析数据,并进行相应的读写操作。

The analysis and read and write operations of Json data can parse data from Json strings or local Json files, and perform corresponding read and write operations.


DT Json | Load

  • Load String To Json Object
  • Load File To Json Object
  • Load String To Json Value
  • Load File To Json Value
  • Load String ToJson Value Array
  • Load File To Json Value Array

DT Json | Save

  • Json Object To String
  • Json Object To File
  • Json Value To String
  • Json Value To File
  • Json Value Array To String
  • Json Value Array To File

DT Json | Json Object

  • Has Field
  • Get Number Field
  • Get Integer Field
  • Try Get Number Field Float
  • Try Get Number Field Double
  • Try Get Number Field Int32
  • Try Get Number Field Int64
  • Try Get Number Field UInt8
  • Get String Field
  • Try Get String Field
  • Try Get String Array Field
  • Get Bool Field
  • Try Get Bool Field
  • Get Array Field
  • Try Get Array Field
  • Get Object Field
  • Try Get Object Field
  • Set Number Field
  • Set String Field
  • Set Bool Field
  • Set Array Field
  • Set Object Field
  • Remove Field

DT Json | Json Value

  • As Number
  • As String
  • As Bool
  • As Array
  • As Object
  • Try Get Number Double
  • Try Get Number Float
  • Try Get Number Int32
  • Try Get Number Int64
  • Try Get Number UInt8
  • Try Get String
  • Try Get Bool
  • Try Get Array
  • Try Get Object
  • Is Null

Technical Details

Features:

  • Json Read Analyze Modify Save

Code Modules:

  • Runtime :DTJsonOperate


Number of Blueprints:

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64, HoloLens, Mac, IOS, Android, Linux

Documentation: Link