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Objective Waypoint System (Blueprints)

YetiTech Studios - Blueprints - Jul 6, 2016
18
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Objective Character Waypoint System that finds the shortest path to the Objective Actor.

  • Supported Platforms
  • Supported Engine Versions
    4.12 - 4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Objective Waypoint System v1.8 offers you two different modes.


Spawn Mode:

Spawn Mode lets you spawn Waypoint Actors from Character location to Objective Actor. You can define how many meshes to spawn and the distance between each mesh.


Spline Mode:

Spline Mode lets you draw a Spline from Character location to Objective Actor.


Both Modes support constant update at given intervals as you move the character and the Waypoint System will always try to find the shortest path from Character to Objective Actor. You can also set the Waypoint System to specific Navigation Query Classes.


Out of the box multiplayer supported!


Video Preview

Migration Tutorial


Objective Waypoint System (C++) version

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Technical Details

Blueprints:

• Waypoint Actor Component

• Custom Enum to select between 2 Waypoint modes


• Ability to find waypoint to world location from minimap

• Objective Actor

• Waypoint Actor


Level:

• Example Maze Level


Textures:

• Tileable Mask Texture


Network Replicated: Yes

Intended Platforms: Windows, Mac