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Race Kit is an easy to use racing system for any player type in new or existing games.
Race Kit is a easy solution for implementing racing as a starting point for a racing game or as a new feature to your existing action or open world game. Works with any player type whether it's an already existing character or vehicle, on land, in the sea, or in the air! Simply add the Race Kit Component to your racer of choice, drag in Race Kit Checkpoints around your racing area, and drag in a Race Kit Manager.
• 10 Blueprints
• 2 UMG
• 2 Enums
• 1 Struct
• Works with any type of racer
• End to end and Lap race types
• Supports any amount of races per map
• Supports multiplayer
• Racing statistics: Position, Lap, Lap Time, Best Lap Time, Race Time
• Spline following Mesh Racer AI for pacing and testing races
• UMG UI with scoreboard implementation
Platforms Tested: Windows
Wiki/Issue Tracker: github.com/43KStudios/RaceKit