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Ultimate Top Down Tactics

Joseph Griggs - Blueprints - Sep 16, 2017
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Ultimate Top Down Tactics is the best starting point for creating your own top down tactics game. With the use of the engine's long list of customizable settings you can adjust how the game plays, until you achieve the user experience you desire.

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Updated for 4.23: Fixed some issues caused by the difference in object load times in editor / standalone game. Fixed characters not snapping correctly when starting a battle on a grid moved from the world origin. Fixed issues with using differently sized grid dimensions.

Updated for 4.18: Fixed grid sizing bugs, Added example solid object, Simplified editing of grid material.

Note: You must use at minimum the listed engine versions above to get the provided bug fixes.


Ultimate Top Down Tactics is a top down tactics engine that implements many of the common game-play aspects of popular tactics games. The key theme of the engine is a high degree of customization, allowing designers to quickly and easily enable or disable additional features on the fly, in game. All settings are well documented both in-engine, and inside the PDF companion guide, which covers each setting in even further detail.

While the engine is mainly designed to be easy to use outside of the unreal editor, the back-end is all fully documented and explained blueprint code. The PDF Companion guide also explains the easiest way to integrate your own character, skills, items and weapons into the engine.


Demo Video: https://www.youtube.com/watch?v=KoBhg9LHzBk


Companion Guide: https://www.dropbox.com/s/h80zgylxmylfcxi/Ultimate%20Top%20Down%20Tactics%20Guide.pdf?dl=0

Technical Details

Features (which can be toggled on/off using the in game settings menu):

  • Items
  • Skills
  • Team Based and Individual (Agility Based) Turn Order
  • Support for detailed character debugging
  • Enable and Disable UI elements
  • Zoomed in Battles
  • Counter Attacks
  • Multiple Attacks per Turn
  • Friendly Fire
  • Select Weapon when Attacking
  • Weapon Durability
  • Experience and Levelling
  • Undo
  • And Many More...


Number of Blueprints: 13

Input: Mouse

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https://www.dropbox.com/s/h80zgylxmylfcxi/Ultimate%20Top%20Down%20Tactics%20Guide.pdf?dl=0