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Takedown Animations Vol.1

ViperHillStudio - Animations - Jun 20, 2021

A set of takedown animations with hands and melee weapons

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  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Preview Video


Next products: Takedown Animations Vol.2 , Takedown Animations Pack

* UPDATE 2.0 *

Added: HandIK system; Blood particles

Changed: Test map; Character Blueprint

This set includes takedown animations with melee weapons (axe, bat, hammer, hands, knife), models of melee weapons (each of which contains 4 LODs), as well as battle sounds. 

For each of the items (as well as for the hands), there are 4 takedown animations (two in the front and two in the back). The total amount of takedown animations is 20 pieces.

Also in this product there is a test Blueprint of the character, as well as a test map, on which you can immediately try out all the functionality of the product. All test functionality is fully replicated for both the Listen server and the Dedicated server. 


Technical Details


  • Clean and synchronized animations.
  • Root Motion & In-Place animations.
  • Ready-made weapon models with LODs.
  • Battle sound effects.
  • Visual effects.
  • HandIK system.
  • Debugging system.
  • Finding a suitable place for Takedown.
  • Fully replicated code (Listen and Dedicated servers).
  • Well documented code.

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Additional sockets in Epic skeleton: 4

Total Animations: 20

Number of ALL Animations: 84

Animation types: Root Motion & In-Place

Number of Materials and Material Instances: 9

Number of Textures: 26

Texture Resolutions: 2048x2048

Collision: Yes, mostly custom

Number of Skeletal Meshes: 4

LODs: 4

Number of ALL Blueprints (In example): 13

Number of SoundWaves & Cues: 56

Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs 

Do Sound FX loop: Yes 

Number of Particle & Niagara systems: 14

Supported Development Platforms:

Windows: Yes

Mac: N/A