A set of takedown animations with hands and melee weapons
* UPDATE 2.0 *
Added: HandIK system; Blood particles
Changed: Test map; Character Blueprint
This set includes takedown animations with melee weapons (axe, bat, hammer, hands, knife), models of melee weapons (each of which contains 4 LODs), as well as battle sounds.
For each of the items (as well as for the hands), there are 4 takedown animations (two in the front and two in the back). The total amount of takedown animations is 20 pieces.
Also in this product there is a test Blueprint of the character, as well as a test map, on which you can immediately try out all the functionality of the product. All test functionality is fully replicated for both the Listen server and the Dedicated server.
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Additional sockets in Epic skeleton: 4
Total Animations: 20
Number of ALL Animations: 84
Animation types: Root Motion & In-Place
Number of Materials and Material Instances: 9
Number of Textures: 26
Texture Resolutions: 2048x2048
Collision: Yes, mostly custom
Number of Skeletal Meshes: 4
Number of ALL Blueprints (In example): 13
Number of SoundWaves & Cues: 56
Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs
Do Sound FX loop: Yes
Number of Particle & Niagara systems: 14
Supported Development Platforms: