Spell and Damage System

Ziga Osolin - Aug 10, 2016
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The system provides basic foundation templates for building spells and extends the damage systems so it supports modifiers (buffs/debuffs) on actors. Modifiers are a flexible system that effects damage calculation as well as player's properties.

  • Supported Platforms
  • Supported Engine Versions
    4.12 - 4.21
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

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