Easy to use replicated smoke and flash grenades. Perfect for multiplayer shooter.
Add smoke and flashbang grenades to your game! To throw grenades you just need to add ThrowingGrenadesComponent to your Character blueprint and that’s it! There is also I_Blindable interface you should implement to make your Character able to be blinded. There are bunch of possibilities to customize appearance of smoke and flash bang effect. Multiplayer support provides a possibility to easily integrate this system into your multiplayer shooter and have cool grenades in your game!
Smoke particle system can be used either with GPU or CPU sprites. Flashbang grenades effect depends on character gaze direction, distance to the grenade and obstacles between character and grenade.
Please feel free to contact me if you need any information: firstname.lastname@example.org
Note: animations are not included in this system.
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