2 maps, 9 modular galleons (2 merged ones), Chinese vessel, Shipwreck, rocks, reef and foliage... Over 190 models
UPDATE (05.03.2020) improved foliage materials, fixed merged galleon 2 - redone animations (added new ones), patched holes, textures, etc
Update (18.12.2019) Improvements to the maps and functionality
Update (13.08.2019) - Second merged galleon and better sails materials
Christmas update (19.12.2018) - 4 anchors!
Update (animated galleon): https://youtu.be/Izk_j8sJq84
Short video (old trailer): https://youtu.be/fKvfiWkTRUY
Tutorial (quite old): https://youtu.be/oqG3benFk-0
Artist's website: https://conradjustin.com/design
This package consists of over 190 meshes (including 5 Blueprints), 123 materials, all of them are parametric, 1 particle system, one sound asset (trailer soundtrack). Pack features Chinese Junk, 2 merged galleons with rigging, 9 segments of the modular galleons (in the map you can move entire segments and align sterns, bows and middles, creating 9 combinations of the ships (snapping 500 and world coordinates to move them). Two ships are merged and animated (5 animations). Ships use are removing water from interior of a ship, realistic water material with 4 types of waves, tessellated terrain material. The pack contains TWO maps - environment and overview map.
Scaled to Epic skeleton: Yes, tested with the "3rd person game" project
Collision: Yes, mostly custom, some rocks use generated collision.
Vertex Count: Medium, Optimized tessellation for water and terrain, Merged ship is quite high, use with care!
LODs: Several assets have LOD's (rocks, cannons, barrels, foliage, planks, boats, reef assets)
Number of Meshes: 192
Number of Materials: 123 (Material Instances: 60)
Number of Textures: 208
Additional Notes: Sails are done with cloth simulation (damaging fps), use with care! Custom value of the depth pass (stencil number 253) removes the water from the interior of the ship - see the map as an example.