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Plasma Rifle

AssetsStore - Weapons - Mar 29, 2022

Rifle from the "Heavy rifles" set. Plasma rifle

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

The Plasma Rifle is designed as a heavy weapon for the gaming experience. The rifle has an original shooting concept and dynamically combined special effects and sound effects.

Overview

Settings info

Creation process and additional info (poly count, shaders complexity etc.) can be found here


The asset includes a rifle model, scope, clip, animations, sounds, materials & particle effects

Included are sample reload animations and a simulated aiming (IK) for First Person Character skeleton

All rifle logic is written in its AnimBP (Including barrel animation dynamics, sound dynamics, projectile charging, visual effects and shot event)

Each node and each action of the code is commented so that you can use it as an example when integrating logic into your project.

Code is made in the reference style, in testing level the rifle is included as a PickUp actor


Update 1.1

Normals and tangents minor fix.

This mainly concerns small parts, such as bolts. Now they are displayed more accurately.


See also: Sonic Rifle

Technical Details

Features:

  •  Rifle uses 2 materials (original 4k textures, baked, special ue4 package - (_D _N + _R _M _AO in RGB)
  •  Scope uses 3 material sockets ( one for scope main and two for lenses (improved with Render target in demo)
  •  FX included: Projectile FX, Impact FX, Additional ground burn FX, Rifle barrel and interface effects
  • Sound effects included: Charge, ChargeLoop, PlasmaImpact, HaloImpact, Shot, Reload and charge effects. All included sounds are created and mixed by the author of the asset and have a CC0 contribution (can be used in any purpose, even commercial)


Number of Unique Meshes: 3

Collision: Generated, convex hull

Vertex Count: 20k

LODs: Yes, vertex reduction down to 5k

Number of Materials and Material Instances: 2 for rifle, 1 for scope, 1 for clip, 16 for special effects

Number of Textures: 12 for rifle, scope and clip. 10 for effects

Texture Resolutions: 4k

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Settings info

Tags

PLASMALOW POLYRIFLEGAME READY