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Medieval Watchtowers and Platforms - v1

Enterables - Props - Dec 22, 2022

Collection of 9 generic watchtowers and platforms. All materials are tiled/seamless, so you can apply any of your own (or quixel) tiled materials to get unique result. Prepared for AAA third/first-person exploring or top-down view.

  • Supported Platforms
  • Supported Engine Versions
    4.22, 4.25, 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

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Whats included?

- 6 watchtowers and 3 platforms

- 5 doors

- 2 ladders


You were probably scrolling through marketplace searching for high quality generic watchtowers for your fantasy rpg game.

Perhaps the products you came across did not meet your expectations due to non-cutting edge quality, inability to explore the interior or little customization possibilities. You are putting your blood, sweat and tears into your project so you need better stuff.

Look no further!

We have prepared 9 generic watchtowers and platforms for you that can be successfully used in AAA quality production.

ALL materials are tiled/seamless, so you can apply any of your own (or quixel) tiled materials to get unique result.


The models start at highpoly so that the close-up shots are high definition.

With 5-6 LOD's for each object, the models are perfectly optimized for your game.


Here are some more informations:


All models are using ONLY tiled materials.

All models got Nanite enabled.

All models got lightmaps ready.

All models got precise collisions, prepared for exploring.

All models are LOD-ed (highpoly-to very-lowpoly)


This product supports Lumen for Unreal Engine 5.0+ by default, on the preview map.

You can find how to easily enable Lumen here, however it is not necessary in order to use this collection.

Technical Details

Features:

  • 16 meshes
  • AAA Quality
  • LODs for all models set up
  • possibility to explore interior (collisions set up)
  • ONLY tiled textures
  • MasterMaterial set up (it basically takes 10 seconds to switch to your own textures)
  • drag&drop ease customization
  • generic and variable looks based on real-life references
  • perfect for rpg/strategy fantasy and other medieval games


Number of Unique Meshes: 16

Collision: Yes

Vertex Count: varies from 200k (highpoly for nanite) to only around 100 verts

LODs: Yes

Number of Materials and Material Instances: 19 Material Instances

Number of Textures: 34

Texture Resolutions: 2048x2048(walls), 1024x2048(metal), 512x2048 (wood)

Supported Development Platforms: Windows