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Google Analytics Measurement Protocol

UNAmedia - Code Plugins - Oct 4, 2021

Google Analytics plugin for Unreal Engine, using a native cross-platform implementation of the Measurement Protocol (desktop and consoles supported).

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  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Easily log application and game events to Google Analytics, using a native cross-platform implementation. No third-party dependencies are required and it's compatible with any platform supported by Unreal Engine, including desktop and consoles.

NOTE: only Google Analytics Universal is currently supported. For GA4 support, please read the notes below.

Video Tutorial

Documentation and API

Discord server

Support forum

The plugin supports advanced features like automatic instrumentation, that automatically logs key events and user sessions without the need of any specific code. Simply enable and configure the plugin, and you'll start to receive key usage data of your game/application. The simple API then provides all you need to log custom events and detailed purchase transactions.

The plugin is also a provider for the standard In-Game Analytics system of Unreal Engine.

NOTE: This product is not made by, or affiliated with, Google Inc in any way.


This Plugin is licensed "per-user": accordingly to the "Epic Content License Agreement" (section "Marketplace Content Addendum", comma 1 "Marketplace Plug-ins"), licenses will need to be purchased for each user working on a project using the Plugin. Check also the UE Marketplace KB. For relevant purchase orders, please contact us or your Epic account manager.

Premium Support & Customizations

For enterprises that run mission critical workloads and require fast response times and increased operational efficiencies, we can provide Premium Support services. Please contact us.

Google Analytics 4 - July 1st, 2023

UPDATE[2024-02-23] - an integration for GA4 is coming! More news in our Discord server when they'll be available.

Google announced that all standard Universal Analytics properties will stop processing new hits on July 1, 2023 and that only Google Analytics 4 will be available. The current state of the Measurement Protocol for GA4 doesn't allow us to provide an integration at the moment. We're in touch with Google and the Google Analytics team is aware of the current limitations.

Universal Analytics 360 properties will continue to work until July 1, 2024. The plugin will work for them until that date.

You can find more details in our Knowledge Base.

Our other plugins

Check the complete list of our products for Unreal Engine: UNAmedia Profile. You can find plugins to work with Mixamo assets, plugins to run multiple independent worlds in-game and much more.

Technical Details


  •  support for the Google Universal Analytics protocol version;
  • native cross-platform implementation (no third-party dependencies are required and it's compatible with any platform supported by Unreal Engine, including desktop and consoles);
  • optional automatic instrumentation (session tracking, loading of maps, networking errors, etc.);
  • automatic detection of system info (e.g. operating system, app version, etc.);
  • special methods/nodes to record:
  • Google Analytics specific events;
  • screen/map views;
  • detailed purchases;
  • enrich events with Custom Dimensions and Metrics.
  • compatible provider for the standard In-Game Analytics system, supporting the Analytics Blueprint Library plugin;
  • support for distinct Tracking IDs depending on the project Build Configuration;
  • all the features are available from both Blueprints and C++.


Supported Development Platforms: All

Supported Target Build Platforms: All