This listing has not been migrated to FAB by the seller. It is only available to use from your Vault in the Epic Games Launcher.Learn more about Fab

Frank's Fighting Game Motions - Part 1

tjpmsfbwayamwhbs - Animations - Mar 29, 2018
16
4.94 out of 5 stars(16 ratings)
  • 94%
  • 6%
  • 0%
  • 0%
  • 0%

Frank's Fighting Game Motion - Part1

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.2
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

------------------------------------------------------------------------------------------------------------------------------


*** caution***Please consider this part before purchasing.


  • There is no rotation animation in place
  • No Start or End animations from/to idle
  • There are no breaks in idle, two is a standard
  • No Look around aimoffsets
  • Root motion is not included in movement motion. Except for a few assets.
  • I am blocked from posting on the forum and asset QnA, so please send inquiries to my e-mail.
  • If you want to modify or add motion There is an extra charge of about $150 per motion.
  • Most RootMotion problems are related to development systems, so if it doesn't suit you, I recommend not buying it.

------------------------------------------------------------------------------------------------------------------------------


This is Fighting Game Motions

23 attacks and 2 sequencer file is included.

Retargeting to UE5 Mannequin (Video)

Preview



<Update>

2018-04-01 : IK problem fixed


2018-04-07 : '22_Idle' animation Added





You can check the current production status here

Technical Details

Features: 22 Root motion , 21 In place


00_Frank_RageArt

01_Left_Right_Axe_Kick

02_Left_Right_to_Spinning_Hook_Kick

03_5_Hit_Combo

04_Ni_Rengeki_Sen

05_Feint_Kick_Combo

06_Left_Jab_to_Double_Low

07_Double_Thrust_Roundhouse

08_Double_Thrust_Low_Trick_Kick

09_Switch_Blade

10_Kishin_Rekko

11_High_Right_Roundhouse

12_Spinning_Flare_Kick

13_Median_Line_Destruction

14_Turning_Leg_Strike

15_Left_Roundhouse

16_Heat_Seeker

17_Front_Thrust_Kick

18_Double_Chamber_Punch

19_Mid_Left_Punch_to_High_Roundhouse_Kick

20_Mid_Left_Punch_to_Mid_Sidekick

21_Left_Sidekick_to_Stinger

22_Idle

+

21 in-place animations have been added. (clip__Inplace_)

and two Sequencers (Rage Art, Moves)





Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Number of Characters: 1

Number of Animations: 22

Animation types (Root Motion, Inplace)

Supported Development Platforms: (All)

Supported Target Build Platforms: (All)

Tags

NoAIFIGHTINGACTIONFRANKCHOI