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Customizable Sci-fi Tables

Mindhaven Games - Props - Jan 18, 2023
Not Yet Rated

A collection of highly optimized and customizable sci-fi table, divider, and hologram assets that can be used for games.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.


This pack contains 36 tables, 7 modular dividers, and 1 hologram that are optimized for usage in games. You can customize them for your own style by choosing the textures, colors, and dirt levels for each part of the tables. These tables could be used to build a sci-fi-themed or ultra-modern office, restaurant, bar, hotel lobby, command center, or laboratory for example.

Part of a larger furniture collection with the same art style and materials.

Included in this Bundle: Customizable Furniture Bundle

The hologram planet texture is based on textures from by using an edited version of the Mars map for the blue channel and an edited version of the Mercury map for the green channel of the channel-packed texture.

Update 31.3.2023: Small UV fixes and added more material instances (same as in the Bundle).

Technical Details


  •  43 highly optimized and customizable table assets
  •  1 animated hologram
  •  Adjust textures for each slot (16 texture variations, including metal, plastic, fabric, leather, and wood)
  • Adjust color for each slot
  • Adjust dirt (color, intensity, texture variations)
  • Batch edit all assets by tweaking 1 material or make different looks with material instances
  • Choose from 89 premade material instances or make your own
  • 5 master materials (clean, uniform dirt, slot-based dirt, emissive clean, emissive dirty)
  • Accurate custom collisions
  • Low material drawcalls (all assets use the same master material)
  • Low material instruction counts (156 for clean, 177 for uniform dirt, 183 for slot-based dirt)
  • Low texture drawcalls (channel-packed MRO maps, grayscale base color sets, merged texture strips, AO baked to vertex map, merged channel-packed dirt texture strips, uniform texel density, no overlapping UVs)
  • This product supports Nanite for Unreal Engine 5.0+

Number of Unique Meshes: 44

Collision: Yes, custom

Vertex Count: 216 - 11951

LODs: Yes (for UE4, 4 levels, automatically generated)

Number of Materials and Material Instances:

  • 5 alternative master materials for furniture, 3 for hologram
  • 89 material instances for variation, 4 for hologram

Number of Textures: 10

  • 8192 x 512 (3 channel-packed merged texture strips)
  • 4096 x 512 (3 merged dirt texture strips)
  • 2048 x 1024 (hologram planets)
  • 1024 x 1024 (hologram effects)
  • 256 x 256 (hologram interlace, noise)

Supported Development Platforms: Windows