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Customizable Cracks

PureMaterials - May 2, 2019
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Customizable Cracks contains a variety of 32 normal decals that provide you potholes, wear, cracks, and other assorted grunge details that take advantage of DBuffer rendering.

  • Supported Platforms
  • Supported Engine Versions
    4.13 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Customizable Cracks includes 32 normal decals that allow you to make and customize masked grunge normals. These decal normals can be adjusted in surface area by adjusting the mask intensity in the material instance. Also included is a padding feature that adds extra visual depth to the surface damage in relation to its normal strength, which may also be fine-tuned to your desires. These decals make up an assortment of potholes, cracks, wear, and other surface damage that have a multitude of composed assortments. It is important to note that the master material requires your project to have DBuffer enabled in the project Rendering settings in order to render properly.


You can view the overview video here!

Technical Details

Features:

  •  Normal masking that can be used to adjust decal surface area via slider.
  •  Color padding that allows you to add visual depth to the damage in relation to normal strength.
  •  A variety of 32 different grunge decals that can be used to add high quality, custom made damage detail to your hard surfaces.

Texture Resolutions:

  •  2048x2048 (all normals)
  •  1024x1024 (all masks)

Number of Materials: 2 Master Materials, 34 Material Instances

Number of Textures: 68

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: All appropriate documentation can be found in the Notes section of the Overview map.

Additional Notes: Remember that you need to enable DBuffer in your project settings, which can be found under Project Settings > Rendering.