A Moroccan Palace Scene To Take Your Game To The Next Level! (Palace, Middle Eastern, Arabic, Arabian, Middle East, Kingdom, Arabian Palace, Interior, Palace Interior, Castle Interior)
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Story:
The Arabian Afternoon was inspired by the beautiful mosaics and patterns used in Moroccan
riads as well as paintings by artists such as Ludwig Deutsch, Charles Robertson or Hermann
Corrodi.
Style:
The style of this environment can be considered as semi-realistic with a slight stylization in
lighting and color.
Features:
- Modular meshes: 11 modular meshes to rebuild parts of the interior.
- Props: 20 props and 3 foliage meshes.
- Materials: 1 master material used for all meshes in the scene with an array of
switches to customize for many different types of assets and 1 foliage material to
adjust basic attributes.
Number of Unique Meshes: 39
Collision: (Yes automatically generated)
Vertex Count: 58 - 4933
LODs: (Yes auto)
Number of Materials and Material Instances: 25
Number of Textures: 65
Texture Resolutions: (512x512, 2048x2048)