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This Mars landscape concept features an advanced master material, with 4k textures. There are 6 paintable layers, as well as an auto cliff generation system based on a slope function. This landscape materail can be applied to any landscape providing options for tesselation optimization based on distance drawing.
This content also includes 10 unique rock meshes with 4k textures, each having manually configured LOD's. Each rock has a custom created lightmap. Ambient background sounds have been included.
We would like to highly Recommend the use of Distance Field Mesh Generation. This is a setting that must be selected inside of your project settings. This will allow distance shadows to be rendered without the large performance hit.
Included Rock Meshes Triangle Statistics:
SM_Mars_Rock_01 / (LOD0 - 10.086) / (LOD1 - 2520) / (LOD2 - 504)
SM_Mars_Rock_02 / (LOD0 - 6.936) / (LOD1 - 1734) / (LOD2 - 346)
SM_Mars_Rock_03 / (LOD0 - 10.092) / (LOD1 - 2522) / (LOD2 - 504)
SM_Mars_Rock_04 / (LOD0 - 10.092) / (LOD1 - 2522) / (LOD2 - 504)
SM_Mars_Rock_05 / (LOD0 - 10.092) / (LOD1 - 2522) / (LOD2 - 504)
SM_Mars_Rock_06 / (LOD0 - 10.092) / (LOD1 - 1512) / (LOD2 - 504)
SM_Mars_Rock_07 / (LOD0 - 10.092) / (LOD1 - 2522) / (LOD2 - 504)
SM_Mars_Rock_08 / (LOD0 - 10.092) / (LOD1 - 2522) / (LOD2 - 504)
SM_Mars_Rock_09 / (LOD0 - 10.092) / (LOD1 - 2018) / (LOD2 - 806)
SM_Mars_Rock_10 / (LOD0 - 6.144) / (LOD1 - 1536) / (LOD2 - 614)
Props scaled to Epic Skeleton: No
Physically-Based Rendering: Yes
Collision: Yes - automatically generated
Vertex Count: 346 - 10.092
Number of Meshes: 10
Number of Materials: 2
Number of Instance Materials: 11
Do Materials derive from a Master Material with instances as variations: Yes
Number of Textures: 53
Texture Resolution: 4096x4096 only
Intended Platform: Windows, Oculus Rift
Platforms Tested: Windows
Documentation Included: No
Important/Additional Notes: No
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