Asset Assistant

Tefel -
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Asset assistant provides new autosave system, easy TArray, recovery for assets, cleaning project tools and more!

  • Supported Platforms
  • Supported Engine Versions
    4.15-4.18

Description


Preview: youtube.com/watch?v=XwjymdkWmJM


Note: 4.18 provides TArray element switching but this plugin allows to freely edit element inside TArray - multiselection and adding elements.


Editor improvement provides new autosave system, sets of assets, detailed statistics, TArray management and project cleaning system.


Asset Assistant helps you to check and find assets in your project. With detailed statistics for available types of

files you can easily check how many of each assets are in your project. You can

find them by type & location but also take them from content browser,

edited (opened) windows or clipboard list (pasting). List of results can be easily modified (remove selected / unselected items and append). Result elements can be easily found and showed in Content Browser, Renamed with use of advanced pattern, saved, opened, marked dirty or duplicated N times. With macro section you are able to store (save) assets sets and recover them when needed. You can remember opened windows or assets manually but you can also use autosave feature and restore them when project

opens. Asset assistant plugin is also great if you want to export

elements as TArray and paste to Unreal Engine array.

Technical Details


List of Features:

  • TArray management - multi selection, removing, adding, filtering, cleaning
  • Finding, selecting, renaming, saving, opening, removing, converting, duplicating multiple files
  • Editor plugin
  • Improvement workflow with multiple assets and windows


  • Gathering files from different sources - Content Borwser, opened windows, clipboard list, detailed search
  • Operating on assets result - clearing unselected/selected, filtering, appending
  • Saving list into set, recovering set, exporting result to List or TArray
  • Autosave for assets, recover session (assets / opened windows)


Supported Development Platforms: Win64, Win32

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