The road to Unreal Engine 6
We have started the road to UE6, where Unreal Engine and UEFN will come together into a single, unified engine. Read more about our vision, transition plans, and timeline.September’s Epic learning content: MetaHumans, physics, animation, and more
Check out this month’s free learning resources, including an exploration of the MetaHuman Animator Markerless Motion Capture plugin, a journey into UE 5.8’s MCP server, a look at the new Experimental AnimGen workflow—and much more.August’s Epic learning content: Networked physics, dynamic audio, and more
Explore free Epic learning content that covers everything from networked physics and features like Mesh Terrain to tips on key workflows, such as project optimization, material creation, and beyond.Download the latest Game Animation Sample Project—now updated for UE 5.8!
The Game Animation Sample Project is back with a brand-new update for Unreal Engine 5.8. Showcasing the latest and greatest in-engine animation features, this release includes new physics, motion matching, pose searching, and look-at features—and more.July’s Epic learning content: Animation, mobile game development, and more
This month’s Epic learning content includes tutorials on animation in Sequencer, performance capture with MetaHuman, and building destructible assets with Chaos—plus courses on using Unreal Engine to develop mobile games, customize characters, and more.Shining Isle Productions goes all-in on Unreal Engine for The Wingfeather Saga
Shining Isle Productions moved its whole animation pipeline into Unreal Engine, training artists fast, rigging and animating in-engine—and unlocking faster iteration, instant reviews, and the time to go from good to great on The Wingfeather Saga.Join us at Annecy International Animation Film Festival 2026
We’re heading to the Annecy International Animation Film Festival this June with a selection of sessions and workshops that will explore the latest developments in real-time animation. Find out what’s on and when.Crafting stylized digital humans on Daughter of the Inner Stars with MetaHuman and UE5
Discover how a small team used Unreal Engine, MetaHuman, and AI to blend stylized visuals, real-time production, and high-fidelity performance capture into a cohesive pipeline for a 50-minute original symphonic orchestral experience.April’s Epic learning content: PCG, MetaHuman, mobile development, and more
This month’s free Epic learning content is here—skill up with tutorials on mobile performance, PCG, EOS, MetaHumans, lighting fixes, and beyond. Discover new techniques and workflows for tools across the Epic ecosystem.Unreal Engine delivers speed and cost efficiency for the new wave of kids’ animation
With the kids’ animation sector booming, indie studios have more opportunities than ever to thrive. Discover how Unreal Engine is becoming the preferred tool for kids’ animation, enabling fast iteration, rapid project turnaround, and a wide range of animation styles.March’s Epic learning content: Substrate, MetaHuman, and more
From developing console games and creating cut scenes to working with Substrate Materials and sound effects, this month’s offering is ready to help you level up your skills.Shimmer: The animated student short that reached Mexico’s biggest stage
Shimmer is an Ariel Award-winning indie short exploring a father’s obsession and its cost to his children. Discover how UE5 empowered students at Unreal Academic Partner school Escena to deliver professional-level animation.Max & the Midknights: Nickelodeon creates a stop-motion animation look with UE5
Discover how Max & the Midknights reinvented TV animation with a cinematic, stop-motion-inspired world built entirely in Unreal Engine—bringing feature-film scale, handcrafted charm, and thrilling adventure to Max’s story.Reimagining Previs and Layout for KPop Demon Hunters with Unreal Engine
What happens when real-time technology meets a global pop phenomenon? Discover how Unreal Engine transformed previs, layout, and iteration on KPop Demon Hunters.February’s Epic learning content: VFX, 2D animation, and digital twins
Ready for this month’s batch of free learning content? Jump in to brush up on your VFX skills, unlock the secret of creating 2D animation in Unreal Engine, discover how to build playable digital twins—and more.Epic MegaGrants 2025 recap: First submissions are now open
Now in its seventh year, the Epic MegaGrants program has supported some incredible work since it began. Apply for the first MegaGrant submissions cycle of 2026 here and check out some of the inspirational MegaGrant projects of the past few years.January’s Epic learning content: Nanite, MetaHuman, PCG, and more
January blues getting you down? We’ve got just the remedy—a bundle of Epic learning content that covers everything from MetaHuman motion capture to learning the ropes of procedural content generation. Jump in today.Fab 2025 Year in Review
Discover how 2025 saw Fab triple its library, double its publishers, and become a go-to marketplace for real-time 3D creators across gaming, entertainment, and beyond.OddBot reinvents its animation pipeline for Playdate with Winnie the Pooh
Explore how OddBot embraced real-time animation in Unreal Engine to create Disney Junior’s Playdate with Winnie the Pooh—and discovered a more collaborative, creative, and fun way to produce animation.December’s Epic learning content: animation, world creation, and more
The big man in red has arrived early this year with a sack full of free Epic learning content! Unwrap tutorials, courses, and guides covering animation, worldbuilding, cinematics, and more. Get ready to level up your skills this holiday season.Rigging in UE Control Rig Workshop now available on the Epic Developer Community
Want to learn how to build animation-friendly rigs from the ground up? You’re in luck. Our Rigging in UE Control Rig Workshop is now available for free on the Epic Developer Community. Jump in and get started today!