Download the new Nanite Teacher’s Guide

October 13, 2022
Where do your students want to go? Developing AAA games? Running Hollywood virtual production sets? Or creating the next generation of interactive experiences? Wherever it is, Unreal Engine 5’s new Nanite technology will save them hundreds of hours getting there.

With Nanite, anyone can now import high-definition assets directly into Unreal Engine scenes—all without needing to optimize, create Level of Detail (LOD) models, or bake normal maps. That means the performance and workflow limitations typically associated with creating real-time content are now significantly reduced, so your students can create Unreal Engine scenes without any constraints on their imagination. 

Want to learn more? Read on for a basic overview of Nanite or download the brand-new Nanite Guide for Educators and Students.

How Nanite works

Now a core feature of Unreal Engine 5, Nanite is a new method for rendering 3D graphics that intelligently renders only the detail that a viewer can perceive. That means artists can now render extremely complex geometry in real-time, without any performance limitations.

Nanite directly and significantly affects the workflows of environmental artists, level designers, technical artists, and layout artists. Students in these fields should begin using Nanite and developing workflows and pipelines around it as soon as possible.
Nanite vs baked

The advantages of Nanite for students

 There are multiple advantages to using Nanite for students, including:
  • No need to spend time creating Level of Detail or low-poly meshes. Instead students can simply import 3D models, sculpts and photogrammetry scans directly into Unreal Engine and visualize them directly in the viewport at a very high frame rate.
  • Nanite meshes are easy to use. They act as regular Static Meshes, so can be placed in levels and used in Blueprints as needed. 
  • Nanite meshes render faster and can use less memory and disk space than traditional meshes with baked normal maps. A one-million-triangle Nanite mesh only takes 14 MB of memory, while a single 4K normal map takes about 22 MB.
 

Hardware and software requirements

Nanite only runs on newer versions of Windows 10 (version 1909.1350 and newer) and Windows 11 with support for DirectX 12 AgilitySDK with the latest graphics drivers installed.
 

Teaching resources

There is already a lot of documentation, official tutorials, and community resources that will help you bring Nanite into the classroom.
For more information and example projects, read our Teacher’s Guide here.

    Download the Free Nanite Teacher’s Guide

    See the promise of Nanite? Or simply want to know more? Download our free Teacher’s Guide today.
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