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TornadoScape

BlueVFX - 蓝图 - 2022/09/02

This project show you how to make custom shape to define volumetric cloud

  • 支持的平台
  • 支持的引擎版本
    4.26 - 4.27, 5.0 - 5.4
  • 下载类型
    完整项目
    此产品包含一个完整的虚幻引擎项目文件夹,含有配置文件、内容文件和.uproject文件,可以作为创建新项目的模板使用。

I create Bezier functions to define the tornado shape. You can control it by 6 point at most, and it is very easy to control.

Link - https://youtu.be/wtJdnna_fLk

Update link - https://youtu.be/0zK6jxhoJL4

中国区关注B站:名侦探柯南lp

先决条件视频必须看完再决定是否购买

【虚幻引擎辅助教程-TornadoScape白皮书及Bug修复】 https://www.bilibili.com/video/BV12z4y1h7Kw/?share_source=copy_web&vd_source=4a0b9240ee2f912ac5d5ac884fb07775


技术细节

Features:

  •  3 main Blueprint Actors
  • 1 VolumeTexture DrawBlueprint Tool
  • 3 main VolumetricCloud Materials
  • Support custom shape by Blueprint Control Points
  •  A set of 9 simple demo maps
  •  Turbo map to display WorldPosition transform that help you to understand theory
  • 1 WaterTornado Blueprint Update

Number of Blueprints: 3

Number of Materials: 3 + 6 instances

Number of VolumeTextures: 29

Network Replicated: (Yes)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes:

It dont surpport small scene because volumetricloud is designed by big unit

You can add your own Volumetexture to define your tornado shape;

The fps is not well with current version, you can set r.VolumetricCloud.ViewRaySampleMaxCount to control

If you dont see the tornado,you need to check if volumetriccloud plugin is enabled,and set r.VolumetricRenderTarget.Mode 1

The Bezier function is just one segment, with 4-6 control points to define shape

If you use WaterTornado,you should enable nanite mesh in UE5 version

Documentation:

https://1drv.ms/b/s!AvroU_W8ST9tlyuc6-3BpcOLS-C9?e=DZj20B

https://1drv.ms/v/s!AvroU_W8ST9tly0iZjOAyvhQ4wnf?e=8XePoY