TMG Global Variables

A system of global variables to get/set in unreal engine blueprints

  • 支持的平台
  • 支持的引擎版本
    5.0 - 5.4
  • 下载类型

TMG Global Variables is a system of global static variables to get/set in unreal engine blueprints. Simply set the variable using a name in the variable parameters then call it with the name again!


Demo/Tutorial Video:


  •  Blueprint functions to get/set global variables, allows you to re-use variables in any blueprint
  •  Supports static variables for: int32, float, FString, bool, FVector, AActor, uint8, UObject, FText, FName, FRotator, FTransform, and FLinearColor.
  •  Simply name the variable in the set and get the name to get.
  •    Bonus: Save/Load string to & from JSON files.

Code Modules:

  •  GlobalVariables_TMG [Runtime]


Number of Blueprint Functions: 30

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows 64 bit

Supported Target Build Platforms: Windows 64 bit


Example Project: