EnGore: Procedural Dismemberment

SovereignDev - 代码插件 - 2022/11/14

Procedurally break bones of any skeletal mesh at runtime. No baking of meshes required.

  • 支持的平台
  • 支持的引擎版本
    4.27, 5.0 - 5.3
  • 下载类型

Procedurally dismember any bones of a skeletal mesh. No need to bake any extra meshes.

Includes Blood / Gore FX that can be easily interchanged for any other FX.

The system is Highly Customizable. It will work with any Character, Creature, Animal, or monster as long as they are a skeletal mesh.

Built and Optimized in C++ for best possible performance.


Showcase Video

Set-up Tutorial Video


  •  Procedural Skeletal Mesh Dismemberment
  •  Works with any Skeletal Mesh no matter the type or number of limbs
  • Automatically configures to your skeletal mesh.
  • Highly Customizable Blood VFX + Blood Decal
  • Built and Optimized in C++
  • Easy to use. Everything is Exposed to Blueprints.

Module: DismembermentSystem [Runtime]

Number of C++ Classes: 6

Network Replicated: (Yes)

Supported Development Platforms: (Windows 64 bit)

Supported Target Build Platforms: (Windows 64 bit)

Documentation: https://app.milanote.com/1MQHr51cI5RJ2H?p=XmVzKYwdfSs

Important/Additional Notes:

  • Works with Lyra