六月特卖现已开启!即日起至6月20日,精选商品最低三折起。

DZ Trees - Bundle Vol1 (Conifers & Deciduous Trees)

DropZone Studios - 道具 - 2023/09/22

This bundle includes two DZ Studios' tree packages: DZ Trees - Conifers and DZ Trees - Deciduous Trees.

  • 支持的平台
  • 支持的引擎版本
    5.1 - 5.4
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Be sure to check out our other products


UE 5.4 recommendations for DZ Trees:


1. We recommend not to use VSM (Virtual Shadow Maps) in UE 5.4 with meshes that have Nanite enabled and that also use WPO wind effects. For some reason, FPS rate has dropped with that combination. 


2. If you unplug Wind/WPO from master materials, the performance and shader complexity is just great even with VSM on. But if you want to have wind effects and Nanite, we recommend to use Shadow Maps instead of Virtual Shadow Maps in UE Project Settings.


3. There is always an option to disable Nanite with DZ Trees too. Then you are able to use VSM with wind effects and FPS performance stays great. UE 5.4 seems to generate very nice LODs automatically so don't be afraid to use them! Below is a link to documentation of LOD Generation:

Static Mesh Automatic LOD Generation



This Bundle includes DropZone Studios' assets:

DZ Trees - Conifers (Pines, Cypresses and Firs)

DZ Trees - Deciduous Trees (Oaks, Red Oaks and Maples)


Videos:

DZ Trees - Conifers

DZ Trees - Deciduous Trees (summer)

DZ Trees - Deciduous Trees (fall)


Documentation:

Tutorial Video of DZ Conifer Trees

Tutorial Video of DZ Deciduous Trees

DZ Trees V2.01-V2.02 New Features Tutorial

Ultra Dynamic Sky Integration Diagram


Check upcoming features and improvements for DZ Trees from our pages:

https://dropzonestudios.com/


Support: [email protected]



DZ Conifer Trees:

With these high-quality 60 coniferous trees, you can create impressive environments and conifer forests from all around the world. This asset includes high resolution Nanite models and textures of six different tree species. Lower trunks have been displaced based on bark height map textures. Shaping the trunk based on the height/displacement maps is an alternative method to photogrammetry, and it does not compromise the resolution/accuracy of the bark textures. Professionally made tree models, textures and materials ensure that the quality is in line with the best assets in the Market Place.


DZ Deciduous Trees:

With these 50 very high-quality deciduous trees that are photographed in the Finnish forests and parks you can create unbelievable environments for any purpose you can ever imagine. This asset includes high resolution Nanite models and textures of three different tree species. Our updated materials with most easy to use stepless seasonal settings and incredible wind effects make these trees just perfect for every purpose from games to architectural purposes. It’s hard to believe that all the DZ trees are actually game ready assets. Get yourself to our YouTube channel and prove it to yourself.


Full Nanite support:

All the trees are high-res Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.


Full Lumen support:

This product supports Lumen in all the supported engine versions mentioned in the beginning of this product page (UE 5.1 and above). Lumen can be activated in "Project Settings" => "Rendering" => "Global Illumination" => "Dynamic Global Illumination Method" => "Lumen". More information about Lumen can be found in Unreal Engine 5.0 documentation.


Efficient and highly user-friendly materials:

Master materials (2 pieces) are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. Wind effects are very cheap for PC performance, yet very realistic. Watch the tutorial videos to get an idea of all the useful features that these versatile materials offer. These include, for example, blending two bark textures using vertex color, stepless and most realistic seasonal settings (including snow and wetness), possibility to add moss/lichen and peeled bark to trunks and branches, adjusting the visibility of leaves/needles, adjusting the amount of leaves, killing the wind effect smoothly according to the distance and mixing different wind directions with different strengths. Wind effects also use two vertex colors to get branches move more naturally.


DZ Trees - Bundle Vol1 features:

Made for Unreal Engine 5.1 and above

High resolution Nanite meshes for trees (110 pieces)

High resolution textures

Wind system (recommended to use MPC, only needs to adjust one number to give wind strength for all the trees)

Season Settings (recommended to be adjusted mostly in leaf master material instance)

Snow Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Wetness Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Possibility of adding moss/lichen and peeled bark to trunks and branches

Possibility of reducing the number of leaves of deciduous trees (5 steps: all leaves, 3 reduced amounts and no leaves)

Overview map


Asset list:

Tree Large: 110


Tree Species:

Monterey Cypress, Cupressus macrocarpa

Monterey Pine, Pinus radiata

Torrey Pine, Pinus torreyana

Stone Pine, Pinus pinea

Pine, Pinus sylvestris

Fir, Picea abies

Oak, Quercus robur

Northern Red Oak, Quercus rubra

Norway Maple, Acer platanoides

技术细节


DOCUMENTATION:

Videos in DropZone Studios' YouTube Channel


REQUIREMENTS:

This product uses UE5 feature Nanite by default so tree meshes don't include other LODs.

It's recommended to have an RTX GPU, at least an RTX 2080. DZ demo videos and tutorials are all recorded in 4K with an RTX 3080 GPU.


VERSIONS:

V2.2.1 is available in UE5 versions 5.1 and above

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4K base color, normal and utility textures

Collision: Yes (simple capsule collider around the tree's lower trunk) 

Nanite Triangle Count: 91 921 - 630 701

LODs: None (Nanite fallback)

Lightmap Support: No

Number of Meshes: 110

Number of Materials and Material Instances: TOTAL 105 - Materials 2, Material Instances 103

Number of Material Functions: 4

Number of Textures: 169

Platforms Tested: PC


RELEASE HISTORY AND UPCOMING FEATURES:

https://dropzonestudios.com/