MalberS Animations: 所有产品五折优惠

Cone Library Functions

Linchaon - 蓝图 - 2023/11/20

Cone Library Functions

  • 支持的平台
  • 支持的引擎版本
    4.27, 5.0 - 5.3
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Cone Library Functions to use made with blueprints:

  • ConeTraceByChannel : Detect an actor inside the cone.
  • MultiConeTraceByChannel : Detect multiple actors inside the cone.
  • GetManyTransformInCone : Randomly get a certain number of "Transforms" inside the cone (for actors who are projectiles)
  • GetTransformInCone: Randomly get a "Transform" inside the cone (for actors who are projectiles).
  • GetManyEndVectorInCone : Randomly get a certain number of "End Vectors" inside the cone (for example to use in linetracebychannel)
  • GetEndVectorInCone: Randomly get "End Vector" inside the cone (for example to use in linetracebychannel)
  • GetManyRotatorInCone : Randomly get a certain number of "Rotators" inside the cone (can be used in projectiles too)
  • GetRotatorInCone : Randomly get a "Rotator" inside the cone (can be used in projectiles too)

Can be used in shotguns, fire weapon.

技术细节

Video Presentation : https://youtu.be/NLmr1cHsIhg

Features:

  •  1 Function Library Blueprint with 8 Functions to use.
  • 8 Blueprints Example to know how to use the Functions.

Number of Blueprints: 1

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes