WHAT IS COMMON GAS?
Common GAS main goal is to accelerate your game implementation by providing gameplay framework with integration of GameplayAbility plugin, ModularGameplay and Game Features plugin, EnhancedInput plugin and much more!
Common GAS exposes functionality inside GAS by using Component and BlueprintFunction LIbraries so this interaction can be use for player-controlled characters and AI characters
GCC doesn't assume your game architecture, GCC only act as the framework for you to use for your game framework. The design of it is up to you
Number of Blueprints: 0
Number of C++ Classes: 84
Network Replicated: (Yes)
Supported Development Platforms: Win64