Wave Function Collapse Demo

Demo version of the plugin for random generation of tile environment, based on the wave function collapse algorithm.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Full version of the plugin:

https://www.unrealengine.com/marketplace/en-US/product/b82f21372aca41a2a22dc31ec92870ab


Prototype game on this plugin:

https://drive.google.com/file/d/1tBkwZCyG7D2Smu4wy1b3lwmweyvrGmhP/view?usp=sharing


Demo version of the plugin for random generation of tile environment, based on the wave function collapse algorithm.

The full version of the plugin will be released soon. In the meantime, you can learn how to use it on the demo version.

Limitations of the demo version:

Generation size - 15 х 15 х 2

Editor only

No modifiers system

기술적 세부사항

Features: (Please include a full, comprehensive list of the features of the product)

  •  Create your own tile generation
  • Modular generation setup
  • Creation of generation entities based on the same general rules
  •  Spawning actors with static meshes

Code Modules:

  •  WFC3D (Editor)
  •  WFCWidgets (Editor)

Number of Blueprints: 1

Number of C++ Classes: 7 UCLASS, 10 USTRUCT, 2 UENUM

Network Replicated: No

Supported Development Platforms: Win64, Win32

Supported Target Build Platforms: Win64, Win32

Documentation: https://www.youtube.com/@roman__lebedev

Example Project: Example inside the plugin folder "Content".