This plugin allows you to replicate a Texture using standard built-in Unreal Engine networking system. It does not use any external network system (HTTP, Website...)
It works on any kind of Texture (Texture2D, Render Target Texture)
Available on UE4.27 (contact support by email or discord), UE5.0, UE5.1, UE5.2
Video, documentation, support, sample project:
VIDEO RENDER TARGET REPLICATION
Hardware supported : Windows, Android, iOS, Oculus Quest, Linux
Support : Join MeoPlay Discord https://discord.gg/KF6dDsPmys or contact by email [email protected]
Features:
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
Number of Blueprints: 1
Number of C++ Classes: 3
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Android, iOS, Oculus Quest, Linux
Documentation: https://drive.google.com/file/d/1nRPop3wNf522GmwXZ9sGl8jl8JSRw2nZ/view?usp=share_link
Example Project:
Support : Join MeoPlay Discord https://discord.gg/KF6dDsPmys or contact by email [email protected]