MeanDean Combo System

Full Combo System with cinematic effects, Damage Multiplier, animation distancing, Easy to use and 100% Blueprint

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.4
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

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Demo Project -

The assets in the example video is not included in the combo system

Example Video

With this Combo System you can Setup Multiple combo styles of animations to blend in with a Cinematic camera that gets

controlled with a Camera Rigger with Arrows where you can decide in the data table where you want the camera rigger to

spawn. The notifies used tells the camera where to spawn aswell as a notify for damage on the defense animation. The

Distance on Offense and Defense animations get triggered with a notify on the animation and gets the distance from the data table. Only one offense and defense animation is included but any offense and defense animation will work. You can

also use the Combo System without a defense animation and add your own hit reaction. The data table is easy to use and is a very easy setup to create a combat combo system.

기술적 세부사항

Features: (Please include a full, comprehensive list of the features of the product)

  •  Well Commented
  • Very Easy to use
  • Taunting the Enemy
  •  Slow Motion Camera Effects
  •  Data Table setup
  • Apply Damage with different Multipliers
  • Cinematic Rigger for Animation Combo
  • Animation Syncing
  • 100% Blueprints
  • Notifies On Animations
  • Easy Damage Setup
  • Can Include any Weapons
  • Easy Sync animations
  • Cinematic camera collision traces
  • Easy Animation setup
  • Kill Enemies with Combo Animation Damage Multiplier

Number of Blueprints: 9

Input: (Gamepad, Keyboard, Mouse)

Network Replicated: (Yes)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Important/Additional Notes: This is a starter Project to get you started with a combo system. Only 2 animations are included in this asset