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Garden Props Pack

LeoStanStudio - 소품 - 2023/05/31
평점 없음

An assortment of HD 3D models related to garden environments.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.2 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Garden Props Pack is an assortment of more than 40 high definition garden objects[STATIC MESHES].

Optimized to work with Unreal Engine 5.1-5.2 features, Nanite and Lumen.

Built to work with all kinds of textures, thanks to the master materials provided with the pack.

All the Texture used are owned by me or license free/ for commercial purposes.

All Models are designed and realized by me, inspired by real objects that i own in my garden.


My aim was to develop models as detailed as possible, but maintaining a number of polygons suitable for use in widely populated mesh scenarios, Games and ArcVis.

--> NEW VERSION 2.0 UPDATE <--


Since the release of this asset on the Marketplace, many more people than I expected have given their preference to this product and I take this opportunity to thank them with an extraordinary update, all the assets have been revisited and 30 of them completely rebuilt with the latest topology techniques learned in recent months, this has led to an average reduction of triangles of 50%, so your PC thanks you, the appearance has remained the same and in some cases has improved significantly, moreover now this package is also available for Unreal Engine 5.3

Thanks for your support.

Also...there is a new mesh: [SM_Trash_Bin_Open ] ...pretty self explanatory.


Features Pack / Tris(approximate): ---> NEW VERSION 2.0!
  • Ancient_Washtub /3000 --> 2600
  • Brick_Column / 14.000
  • Bucket /3700 --> 2100
  • Cushin_A /4300 --> 2600
  • Cushin_B /3000
  • Flat_Trowel /1000 --> 1000 (improved quality)
  • Flower_Pot /5000 --> 2500
  • SM_Garden_Swing_Complete /136.000 -->53.000
  • SM_Garden_Swing_Seat [this parts are for poses or simple animation purposes, not a Skeletal Mesh]
  • SM_Garden_Swing_Structure [this parts are for poses or simple animation purposes, not a Skeletal Mesh]
  • SM_Garden_Swing_Top [this parts are for poses or simple animation purposes, not a Skeletal Mesh]
  • SM_Gazebo /100.000 --> 94.000
  • SM_Glowing_Embers /5.500
  • SM_Grill /11.500 --> 7500
  • SM_Hoe /1900
  • SM_Hose_Reel /23.800
  • SM_Iron_Gate_A /4000 --> 1400
  • SM_Iron_Gate_B /7000 --> 3300
  • SM_Metal_BBQ /56.000 --> 38.000
  • SM_Pathway /23 (not a real prop, just a sample for demo level)
  • SM_Pergola /3000 -->3000 [Improved Quality]
  • SM_Shears /800 --> 1700
  • SM_SolidBarbeque /15.000 --> 6300
  • SM_Sunsceen_Brick_A /170 --> 108
  • SM_Sunscreen_Brick_B /2100 --> 2000
  • SM_Sunscreen_Sample /36.000 (just a Sample to begin with, but you can build your own with Brick A+B) --> 29.500
  • SM_SunUmbrella_Base /250
  • SM_SunUmbrella_Closed /42.000 --> 35.500
  • SM_SunUmbrella_Open /38.000 --> 34.700
  • SM_Column_Top /11.000 --> 1100 [90% less tris, same appearence]
  • SM_Trash_Bin /13.000(+d edicated Material to change its color) --> 6700
  • [NEW] SM_Trash_Bin_Open -->6700
  • SM_Trowel /338
  • SM_Watering_Can /5500
  • SM_WheelBarrow /7500 --> 7500 [Fixed some shading/topology issues]
  • SM_WoodenChair /7300 --> 7000
  • SM_WoodenTable_Closed /20.000 --> 16.300
  • SM_WoodenTable_HalfOpen /20.000 --> 15.400
  • SM_WoodenTable_FullOpen /20.000 --> 15.200
  • SM_Workbench /26.000 --> 7200

Foliage mesh/Tris

  • Bush /4500
  • Grass /4800
  • Yucca /9800

EXTRAs:

  • Master Material for all surfaces
  • Master Material for all Foliage type
  • Fire Particle System (a ready-to-use blueprint for simulating fires)
  • Glowing Embers Material

HAVE FUN!

기술적 세부사항

This product supports Nanite for Unreal Engine 5.0+.

  • https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/

This product supports Lumen for Unreal Engine 5.0+.

  • https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

Number of Unique Meshes: 43

Collision: Yes, automatically generated

Vertex Count: 250 - 100.000

LODs: Only LOD 0, all Static Meshes are optimized for Nanite reductions LOD

Number of Materials and Material Instances: 8 Materials - 50 Material Instances

Number of Textures: 59

Texture Resolutions: 256x256 / 512x512 / 1024x2048 / 2048x2048