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Common GAS

Gain access the power of the GameplayAbilitySystem with a robust gameplay framework to make you developement with GAS easier!

  • 지원 플랫폼
  • 지원 엔진 버전
    5.1 - 5.3
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.



Common GAS main goal is to accelerate your game implementation by providing gameplay framework with integration of GameplayAbility plugin, ModularGameplay and Game Features plugin, EnhancedInput plugin and much more!

Common GAS exposes functionality inside GAS by using Component and BlueprintFunction LIbraries so this interaction can be use for player-controlled characters and AI characters

GCC doesn't assume your game architecture, GCC only act as the framework for you to use for your game framework. The design of it is up to you

기술적 세부사항

  • Refactor Gameplay Code
  • Initialization using GameFrameworkinitState
  • AbilitySystemManagerComponent handling ASC initialization
  • GAS + Enhanced Input Integration
  • GameplayEffectContainer
  • Rework game feature action (Add Abilities, Add InputMappingContext)
  • New health component to handle health related tasks
  • Rework attribute set and added HealthSet to work in combination with HealthComponent

Code Modules:

  • GCC(Runtime)
  • GCCEditor(Editor)

Number of Blueprints: 0

Number of C++ Classes: 84

Network Replicated: (Yes)

Supported Development Platforms: Win64


2.7 (5.3.2)