A system of global variables to get/set in unreal engine blueprints
TMG Global Variables is a system of global static variables to get/set in unreal engine blueprints. Simply set the variable using a name in the variable parameters then call it with the name again!
Features:
Code Modules:
Number of Blueprint Functions: 30
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms: Windows 64 bit
Supported Target Build Platforms: Windows 64 bit
Documentation: https://docs.google.com/document/d/14SY7akXekkx-tWTb6zvRIdQ7xNIOOP64S4UdWSIelRw/edit?usp=sharing
Example Project: https://drive.google.com/file/d/15qyQ816OOqDUHjVQJa-UCzYT4Ar5I3e9/view?usp=sharing