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RDMtiles

Tj0mmas - マテリアル - 2023/09/20

Random tiles materials for archviz - create any custom pattern you want

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.1 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

PDF doc (updated 11/23/2023)

Short Video (1min30)


Comprehensive Infinite Random Tiles Generation with master materials for Archviz.


2 different methods :

  1. Standard Pattern = Use a single diffuse texture (+ optionnal rough and normal maps) for "stack", "running bond" and "chevrons" patterns. The material will create the bevel and grouts and will randomize the texture.
  2. Custom Pattern = Use a "combined" texture (R+G channels for UVs and B for Distribution) + a Heightmap , for any custom pattern that could exist (40 patterns included in the product already). There is a variation of this material called "Duo" which can mix 2 materials according to a RGB Mask. Create your own custom pattern with CustomPatternCreationKit (3dsmax scene + Photoshop file with instructions)


Procedural Grout and Chip/Damaged simulation (separated optionnal material functions).


Bonus : 2 Material Functions to break Texture Repetition (MacroVariation and RepetitionBreaker)


Contact - Check out my other products


Updates :

v1.10 (11/23/2023)

  • TileRows Blueprint to create wall with multiple rows of tiles fast (needs Geometry script plugin to be enabled)
  • Nanite displacement support (available only with UE 5.3 and above)

テクニカルノート

Features :

  • Random Tiles material "Standard" = for stack, running bond and chevrons patterns
  • Random Tiles material "Custom" and "Duo" = for any custom pattern
  • Truely infinite randomization
  • Procedural Grout and Damaged simulation (separated Material Functions)
  • Create your own custom pattern with external 3ds max scene + Photoshop document
  • Bonus : Texture Repetition Breaker Functions


Number of Materials :

Random Tiles : 9 Master Materials

Total Material Functions : 32

+ Bonus RepetitionBreaker : 2 Material Functions


Number of Textures : 142

Pattern Textures Resolution : 2048x2048


Documentation : PDF


Important/Additional Notes :

The materials can be heavy when all options are enabled, it is then mostly intended for Archviz.


Credits :

  • T_Brick Texture : https://www.artstation.com/artwork/4XEk2n
  • T_Ceramictiles_D and T_EndlessDummy from SOA Academy : https://www.youtube.com/watch?v=SiBhArwW7YU&ab_channel=SOAAcademy