PySide Layout Tool

PySide Layout Tool is a python application built to help Technical Artist and Tool Developers to make quick clean parameter layout with python script support.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0 - 5.1
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Documentation: Quick Start Doc

PySide Layout Tool is an open-source graphical user interface (GUI) tool developed using Python and the PySide2 library for creating and editing layouts in PySide-based applications. The tool provides a simple and intuitive interface for designing and manipulating widgets and layouts, which are the building blocks of PySide applications.

The PySide Layout Tool allows users to create, edit, and save layouts in various file formats, including JSON and XML. It also provides a preview mode that allows users to see how the layout will look. The tool provides a wide range of layout options, including grid layout, horizontal layout, vertical layout, and stacked layout.

The tool is designed to simplify the layout creation process and make it more efficient. Users can drag and drop widgets onto the canvas and adjust their position and size using the mouse. The tool also provides alignment and spacing options to help users create a neat and organized layout.

Overall, PySide Layout Tool is a useful tool for PySide developers who want to create complex layouts for their applications quickly and easily and brought into Unreal Engine.

GitHub : PySideLayoutTool

Road Map : Project progress



  •   Python/PySide2 developed tool.
  •  Python Script section support.
  • Custom parameter layout.
  •  Parameter callback with script section.
  • File saved for later usage/development.

Number of Blueprints: 0

Number of C++ Classes: 5

Network Replicated: No

Supported Development Platforms: [ Currently only Windows ]

Supported Target Build Platforms: ( Window )

Documentation: Doc

Important/Additional Notes: This tool is still under some development and will go through some rapid changes with time. Advice to not use for production usage just yet. If so at your own risk.