PICO OpenXR Plugin allows developers to create OpenXR applications using Unreal Engine OpenXR related plugins to run on PICO devices that support OpenXR.
PICO Unreal OpenXR Plugin is an official plugin provided by PICO based on the OpenXR standard. It provides support and additional extension capabilities for Unreal OpenXR. It contains Tile Visualizer tool, editor settings, Runtime settings, and PICO OpenXR Loader.
The apps that are developed using this plugin can run on PICO devices that support OpenXR and be released on PICO Store.
The following is the development environment required for the PICO Unreal OpenXR plugin:
Be aware of the following limitations with the PICO Unreal OpenXR plugin to develop applications:
PICO Unreal OpenXR Plugin mainly uses the following additional extensions:
Learn more:
PICO Unreal OpenXR Plugin 是 PICO 官方基于 OpenXR 标准提供的、集成在虚幻引擎上的插件,提供了对 Unreal OpenXR 相关模块的支持和额外扩展能力,包含 Tile 可视化工具、编辑器设置、运行时设置、PICO OpenXR 自定义 Loader、蓝图接口及组件等。使用该插件开发的应用,可以运行在支持 OpenXR 的 PICO 硬件设备上,并上架到 PICO 商店。
要使用 PICO Unreal OpenXR Plugin 开发应用,你需要准备以下环境:
使用 PICO Unreal OpenXR 插件开发应用,需注意:
PICO Unreal OpenXR Plugin 额外使用的扩展主要有:
了解更多:
Refer to the official OpenXR documentation to learn about the extensions supported by the PICO OpenXR Runtime. You can also click here to learn about the overall support for OpenXR.
你可查看 OpenXR 官方文档了解 PICO OpenXR Runtime 已支持的扩展。也可点击此链接了解 OpenXR 的整体支持情况。