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Multiple Game Viewport

This plug-in provides a customized gameviewport that can have multiple game windows. and use Player Controller together.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.2 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

This plug-in provides a customized game viewport, which can have multiple game windows. You can use it directly using player and player controller, getting rid of the trouble of using 'USceneCaptureComponent2D'. This plug-in usually targets simulation software or stand-alone games. There is no Do network design.

You can load an existing world and directly control the controller and pawn of the corresponding world.

テクニカルノート

Features:

  •  Customize the position of the game window through 'User Widget.'
  •  Add more game windows and directly control pawns.
  •  Create more system windows and game windows can be placed on top of them.
  • You can load an existing world and directly control the controller and pawn of the corresponding world.

Code Modules:

  •  CustomGameViewportClient - Runtime

Number of Blueprints: 2

Number of C++ Classes: 9

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https://fan-gondola-7a6.notion.site/Custom-Game-Viewport-Demo-English-3a3b7fa0e4d343dcb671e73daa73f4de?pvs=4

Example Project: https://github.com/GuangminJu/Multiple-Game-Viewport-Demo/tree/5.3

Video: https://www.youtube.com/watch?v=xFFnXPtBN-o

Important/Additional Notes: This plug-in has made huge changes to the original way Game viewport operates. Functions other than those tested may not be available. This will take some time to discover and fix.