This project includes modular parts of Sword (Blades, Crossguards, Grips, Pommels) and optional Scabbards. Blueprint based modularity allows easily and quickly to create different swords by choosing specific parts or randomizing them. Material Instances has customizable colors and optional Blood/Dirt parameters. Assets were created for stylized PBR visual style.
Features:
Scaled to Epic Skeleton: Yes
Number of Unique Meshes: 54
Collision: Yes, automatically generated
Vertex Count: 36-2404 Tris
LODs: Yes (for meshes with polycount > 800)
Number of Materials / Material Instances / Material Functions : 4/17/2
Number of Textures: 18
Texture Resolutions: 2K, 4K
Supported Development Platforms: Windows
Documentation: Modular Stylized Weapons VOL.1