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Flame Realm

DC Assets - 環境 - 2022/11/28

Volcanic environment set with lava flows, basalt cliffs and more.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Demo Video: https://www.youtube.com/watch?v=c36KDniysAE


-- For more free additions to the pack, please leave a review with a description of the pieces you would like added --


The lava-flow mat is also available in a smaller material and lava texture pack.


Extra high quality assets with Nanite-enabled meshes, 4k tiling textures sets and nearly infinite ways to customize it all.

This decor set was built for a wide range of uses and game types. Each mesh has vert colors baked in to add even more variety with material instance settings.


The models are also built to accept any sort of tiling texture set that you'd like to use.

The materials are setup to use a color map, heightRoughAO map and a normal map. They also have many options for easy adjustments like edge wear, colors and more!



The set includes:

  • 48 Basalt Cliffs, Floors, Steps and more
  • 40 Cooled Lava Cliffs, Floors, Ramps and more
  • 11 Lavaflow pieces
  • 2 Volcanic pano meshes
  • 1 Nanite Landscape split into 4 pieces


Update 1.1 - Adds "normal" resolution, non-nanite versions for all the meshes. They each have 4 LODs too.


Plus bonus Portal Room assets:

  • 4 Portal variations
  • 8 Room pieces (wall, ceiling, etc)
  • 6 Tile Floor variations
  • 4 Scree Rock piles
  • 7 Rock Wall pieces
  • Portal Blueprint and rotating/offsetting mesh instance Blueprints also included.

テクニカルノート

All models were built to fit the Unreal character with a consistent scale, though they can be enlarged or shrunk quite a bit without loss of quality. Their UV's are also built to a consistent texel density/scale. UV0 fits the same tiling texture sizes and UV1 is for lightmap bakes and specific texture maps. All models are snapped and aligned with the same world origin.


Number of Unique Meshes: 137

Collision: Yes, simple boxes, capsules or low vert convex shapes

Vertex Count: Average vert count is around 250k (lowest is 2000, highest is 1.5 million)

LODs: None, using Nanite.


Number of Materials and Material Instances: 10 master materials and 35 instances

Number of Textures: 40 plus 5 simple placeholders

Texture Resolutions: 4096x4096 for most, a few others are smaller


Supported Development Platforms: Playstation, Xbox, and PC (Windows) or Any if using the non-nanite meshes

This product supports Nanite for Unreal Engine 5.0+

(Meshes will fallback to normal geo on unsupported platforms:

Nanite is currently supported on PS5, Xbox Series S|X, and PCs with graphics cards using the latest drivers with DirectX 12)


Documentation: The overview map includes customization and optimization tips.