Essential Magic Staff Animation Pack

This package includes essential animations for a character with magic staff combat style, with a playable character blueprint. Recommended for an action RPG game.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Video Trailer

Update 1 Update 2

Demo v1.02

Animation List


Email : [email protected]

Discord : https://discord.gg/N22PxcWTKT


This package includes essential animations for a character with magic staff combat style, with a playable character blueprint. Recommended for an action RPG game.


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Update notes

1.02 (2024-05-17)

  • Added 254 new animations + 24 new aimoffset poses including crouch, directional jump, dash, and more
  • Reworked locomotion start/stop animations
  • Added a new stance, Battle Mage
  • Repositioned ik_hand_gun bone to the position of weapon_r
  • Tweaked arm twist bones on some animations

QoL update (2024-03-11)

  • Added UE5 skeleton with retargeted animations (Only on UE5.3 or above)
  • Added IKRig and IKRetargeter
  • Implemented Enhanced Input
  • Changed project type to asset pack (can now add to project instead of creating a new one)
  • Restructured folders and renamed files to be more organized

1.01.1 (2023-03-06)

  • Applied clavicles movement on some animations.
  • All attacks (Normal, Air, Plunge)
  • Equip_02, Equip_04
  • Guard_Break, Guard_Break_Stun
  • Teleport_01_Begin, Teleport_01_End, Teleport_03_Begin, Teleport_03_End
  • Corrected/tweaked some animations.
  • Knockdown_D, Knockdown_F
  • Added 6 levitating move animations.

1.01 (2023-02-22)

  • Added new 50 animations.
  • Tweaked staff holding position on melee attacks (attack_10, attack_11, attack_12).
  • Tweaked all walk animations to have less feet sliding.

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テクニカルノート

Features:

  • Hand-crafted magic staff combat animations including 2 stances: Wizard and Battle Mage
  • Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
  • Playable character with magic staff combat based on UE Third Person template for animation demonstration purpose
  • Hitbox system for hurt/damage animations testing
  • Debug Vector mode for directional animation blendspaces testing
  • Including UE5 pre-retargeted animations

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Number of Animations: 535 + 48 aim offset poses

Animation types: Root Motion, In-place

Number of Characters: 2 (UE4 Mannequin, UE5 Manny)

Supported Development Platforms:

  • Windows: Yes
  • MacOS: Yes

Custom Bones: 1 (weapon_r)

Additional Notes:

  • Some animations may not be used in the character blueprint. See Animation List for more details
  • This package is an animation pack, all blueprint system included are made to demonstrate how this pack should work.
  • Your character has to have weapon bones in order to make weapon animation play correctly on your character. See how to add weapon bones walkthrough in my discord channel.
  • The retargeting settings included in the package can be used as an example though some adjustment may be needed to make it fit to your characters.