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Constant Nodes

Nodes for a variety of common mathematical and physical constants.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.1 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。
Constant Nodes


This plugin provides compact blueprint nodes for a variety of common mathematical and physical constants.


Easy to Read

Typing constant values directly into node text boxes, or setting up blueprint variables, is tedious, hard to read and error-prone. These easy-to-read compact nodes made constructing math and physics formulae a breeze. Take a look at the gallery for some examples of well known equations which are so much easier to understand when you can just read the common name of the constant, and not the numerical value.


Available Nodes


Check out the documentation for more details.


Generic Constants

  • Get Euler Number
  • Get Euler Gamma
  • Get Half Pi
  • Get Two Pi
  • Get Sqrt 2
  • Get Sqrt 3
  • Get Golden Ratio


Physical Constants

  • Get Speed Of Light
  • Get Planck Constant
  • Get Reduced Planck Constant
  • Get Boltzmann Constant
  • Get Stefan Boltzmann Constant
  • Get Coulomb Constant
  • Get Gravitational Constant
  • Get Astronomical Unit
  • Get One Parsec


Planet Masses

  • Get Sun Mass
  • Get Moon Mass
  • Get Earth Mass
  • Get Mercury Mass
  • Get Venus Mass
  • Get Mars Mass
  • Get Jupiter Mass
  • Get Saturn Mass
  • Get Uranus Mass
  • Get Neptune Mass


Wave Conversions

  • Wavelength To Frequency
  • Wavelength To Angular Wavenumber
  • Frequency To Wavelength
  • Frequency To Angular Wavenumber
  • Angular Wavenumber To Wavelength
  • Angular Wavenumber To Frequency


テクニカルノート

Features:

  •  Generic constants (G, e, gamma, 2 pi, half pi, golden ratio, sqrt2, sqrt3)
  •  Physical constants (Boltzmann, Stefan-Boltzmanm, Coulomb, Gravitational, Planck, Reduced Planck, Speed of Light, Astronomical Unit, Parsec)
  •  Planet Masses (all solar system planets, the Sun and Moon)
  • Wavelength, Wavenumber and Frequency conversion


Code Modules:

  •  ConstanceNodes (Runtime)


Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: All

Supported Target Build Platforms: All

Documentation: https://unreal.rk4.xyz/plugins/ConstantNodes.html