Car Sounds - Volume I

5 つ星のうち 5 個(2 個の評価)
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Make your cars come to life!

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.24 - 4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Hi Dev!

With this package you will have a total of 100 audio files related to car sounds, including: Engines, Doors, Hoods, Starting, Stopping, and even crashes!

Check the preview

Check The Documentation


With this package you can make the sound of several different cars by slightly changing the pitch of each car's engine, allowing for a very wide range of possibilities, and it is also possible to use the sounds of engines for other fantasy machines in your game if that is the case. whatever the case, or use doors and impacts for the most diverse situations!


All sounds are created with 'plug-and-play' in mind, just import them into your project and start using them! They also have names that make it much easier to find them, along with the documentation, not to mention that they are separated by car, further helping you find the files you need.


I am available via support email at all times if you need any help/questions/suggestions/criticisms/or if you just want to talk about this package, or any other of mine!

Future Updates

This package will also include tire sounds, which are not included at the moment due to the difficulty of recording these sounds in someone's car, but I guarantee that new cars will be arriving this year and also sounds of tires braking on the ground :)

Helping Eachother

By investing in this package you help me continue creating sound effects for the community in addition to receiving everything mentioned above! :D


Number of Audio Waves: 101

Number of Audio Cues: 101

Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100

Do Sound FX loop: (Yes/No) The one that does contains 'loop' on the name

Supported Development Platforms:

Windows: (Yes/No) Yes

Mac: (Yes/No) Yes

Documentation: Check The Documentation

Important/Additional Notes: All the sounds were professionally recorded through foley sessions with real cars