Artificial Intelligence for a racing game is software that can control the behavior of cars in the game. It can analyze track and route data, the speed and direction of other cars, react to obstacles on the road, and behave like a real racer.
This package contains a controller for strategy games on Unreal Engine 5, which allows the player to control various aspects of the game with comfort and efficiency.
The system will be updated. All updates are free after purchase.
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Artificial intelligence for a racing game is software that can emulate the behavior of cars in the game. It can help to create a realistic simulation of real-world driving, allowing players to enjoy the ultimate in racing realism.
The main function of artificial intelligence is to control the behavior of computer-controlled cars and provide players with clear information about different parts of the race. It can analyze data about the track, route, speed, and direction of other cars. In addition, artificial intelligence can react to obstacles on the road, such as other drivers, walls, and changing weather conditions.
Artificial intelligence can be programmed to allow the car to drive itself, allowing it to behave like a real racer. This means that AI can understand when to accelerate, when to brake, and when to turn. It can also react to changing circumstances on the road, for example, if another driver overtakes it from the left, the car can change its trajectory to avoid a collision.
А) Simple control;
B) Adaptive control;
C) Self-learning mode;
Chaos Vehicles Plugin: enable
Windows RawInput: enable
Number of Blueprints: 8
Input: Keyboard, Mouse
Network Replicated: No (Future)
Supported Development Platforms: