Advanced Mechanics V1

This pack includes 2 sets of advanced mechanics from Grinding And Grappling Hook. Both systems were created and combined to work together, obtaining a professional, highly customizable and flexible result to integrate into any project.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。
Preview: Video Trailer // More Systems //Integration Advanced Locomotion System ( ALS )


This pack includes 2 sets of advanced mechanics from Grinding And Grappling Hook. Both systems were created and combined to work together, obtaining a professional, highly customizable and flexible result to integrate into any project. Both systems are compatible with First and Third Person projects; and Project integrated with Advanced Locomotion System (ALS).


  • 🛹 1. Ultimate Grind System: With the Ultimate Grind System, you can create any type of rail that the player can grind on using spline-based meshes. This system is easy to use and allows you to create complex rail designs quickly and easily. It includes sound subsystems, special effects, coins, IK (Inverse Kinematics) on the feet, Inertia, etc.

🛹 Buy separate system: $ 49.99


  • 🪝 2. Easy Hook System: The Easy Hook System allows you to incorporate grappling hook mechanics easily, quickly, and straightforwardly into your projects. It comes with advanced features, such as proximity detection systems, height measurement, and Gravity Mode (Air, Ground); all of which enable you to execute highly customized animations automatically, depending on the player's state.

🪝 Buy separate system: $ 39.99


10% discount when buying together.


New Update v1.5.0(Current Version):

  • All the functionalities of the latest version of "Ultimate Grind System v1.6.5.2" are added.
  • All the functionalities of the latest version of "Easy Hook System v2.0.0.1" are added.
  • Some combination processes were optimized.
  • Problems with export were solved.
  • Added integration with the UE5 model


[ Disclaimer: The sample project includes Fx Particles, which is copyrighted by epic games. Environment and character assets are only used for demo purposes and are not included in this asset. ]

テクニカルノート

Features:

  • Compatibility with games in: First Person and Third Person
  •  Custom Animation System and IK system
  •  Proximity detection system
  • Height measurement system
  • Gravity mode(Air, ground)
  • High degree of customization
  • Sound Subsystems, VFX
  • Customization of Gaffs and VFX particle system on the latch point (grabbing hooks)
  • Allows you to adjust the height at which the character will be located in the grinding
  • Allows you to customize the speed of each spline separately
  • Includes FVX System: Add sparks to both feet
  • You can add different sparks to each spline and change them anywhere while the player is grinding
  • Includes Sound System: customize the sound at startup; during and at the end of grinding
  • Includes a system for collecting individual coins and in the form of an adaptable spline
  • Allows you to customize the system regeneration of coins automatically


Number of Blueprints: 27

Data table: 1

Widget Number: 3

Number of meshes: 17

Animations: 33

Animation Montages: 10

Sounds waves: 7

Sounds Cue: 7

Textures: 5

Number of visual effects: 5


Input: Keyboard, Mouse

Maps: 4

Network Replicated: No (will be added in future updates)

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes
  • Android: Yes
  • IOS: Yes
  • Linux: Yes

Documentation:

Migration to new project

Integration with Advanced Locomotion System